Known Issues in Soko Banish
(State: 30 Sep 2019)
Game
Editor
Soko Banish 1.5.0:
- Some wall shadows don't load when testing from the editor.
- NOTES: Fixed in 1.5.1.
- Not properly exiting with the Quit button after testing from the editor launches the game in test mode the next time it is started.
- NOTES: Properly quitting and restarting the game fixes this. Fixed in 1.5.1.
- Setting custom wall #00 to cast shadows also adds unwanted shadows to animated poles.
- NOTES: Fixed in 1.5.1.
- Broken floor graphics are rendered on top of wall shadows.
- NOTES: Fixed in 1.5.1.
- Floor tile and breakable floor graphics cannot use transparency.
- NOTES: Fixed in 1.5.1.
- Sometimes long loading times for packs on the level select screen.
- NOTES: System-specific. More info needed.
- ASCII loading in the game is slow/buggy.
- NOTES: ASCII support is experimental and undocumented; will be properly implemented eventually.
- Switching to fullscreen sometimes minimises the game window.
- NOTES: System-specific, probably can't fix.
- Shaky movements at refresh rates other than 50 Hz.
- NOTES: System-specific. Frame rate is adjusted automatically in 1.5.1.
- Running the game from a folder without user permissions to modify files causes it to crash.
- NOTES: System-specific, probably can't fix.
- Very long level descriptions can spill into the pack description field when scrolling to the bottom.
- NOTES: Fixed in 1.5.1.
- Pathing sometimes causes the player to push stones.
- NOTES: Rare bug with mouse movement, can't replicate.
- Tabbing out of the windowed game can cause the cursor sprite to disappear.
- NOTES: Fixed in 1.5.1.
- Forcing skin settings can cause the deco01 object to display as a wall after switching levels.
- NOTES: Does not happen with "don't force" on levels that use the Default skin. Fixed in 1.5.1.
- Able to perform commands like undo/redo while a dialogue is open.
- NOTES: Fixed in 1.5.1.
Level Creator 1.4.1:
- Rectangle tool still not 100% reliable.
- NOTES: Fixed in 1.4.2?
- Rectangle tool in overwrite mode sometimes removes old objects without placing new ones.
- NOTES: Fixed in 1.4.2.
- Skin settings don't show up on first launch after changing the path for the game executable.
- NOTES: Restarting the editor fixes this. Fixed in 1.4.2.
- Opening a level may briefly flash a screen full of "Player" elements.
- NOTES: Minor visual oddity. Mostly fixed in 1.4.2.
- Saving a level or changing level settings randomises the floor tiles.
- NOTES: Minor visual oddity. Mostly fixed in 1.4.2.
- Testing in full-screen mode sometimes moves the editor window to the corner.
- NOTES: System-specific.
- Sometimes able to "click through" dialogues when confirming them, especially in overwrite mode.
- NOTES: More info needed.
- Fill tool behaves strangely in overwrite mode.
- NOTES: Reworked in 1.4.2.
- Pack-specific data (local skins, etc.) doesn't always update as it should when changing files.
- NOTES: Fixed in 1.4.2.
- Cannot "grab" the Player element with G key.
- NOTES: Fixed in 1.4.2.
- Cycling through levels rapidly doesn't properly clear the old level before loading the new one.
- NOTES: Fixed in 1.4.2.
- Some dialogue behaviour is inconsistent/broken.
- NOTES: Various problems. Fixed in 1.4.2?