Wait, what’s that? Shouldn’t I be talking about my own projects here? I probably should, but in absence of much to report and a lack of motivation to devote what time I can find outside of my webcomic to working on my projects over at Lanschilandia Games, you may be seeing the occasional review from…
Soko Banish 1.3 – Custom Tiles!
Here’s some actual work done on the new version of the game rather than just the editor! Though the editor is involved as well. Mostly the editor. As the title already spoiled, the game now supports custom tiles. Yaaaay! So how do they work? The Level Creator now includes 64 additional elements that can be…
Creating the Level Creator – The Sharpest Tools in the Shed
As the newest version of the Soko Banish Level Creator continues to evolve, I continue having more stuff to show and talk about. A lot is new and different even since the last post I made, as you can see the in the first good look at the work-in-progress Level Creator below. Level Creator 1.2…
Creating the Level Creator – Toolbar News
For the next Soko Banish release (1.3), I’ll be updating its Level Creator to version 1.2 as well – a much needed update and one of my top priorities right now, as it barely received any changes outside of restoring the old functionality with a faster engine in its 1.1 (with game version 1.2) release….