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10 Jun 2017New Twitter!
I have recently set up a dedicated Twitter account where I can tweet a bit more liberally about games and game design than on my personal/writing-focused account. If you've been following @TammySpahn for Lanschilandia Games things, be sure to follow the new account now!
10 Jun 2017Welcome to Greifenhausen
Soko Banish 1.3 is getting a new title screen! With all the vital GUI functions moved to the new level selection interface, I've been whipping up a splash screen to replace the old title menu in Krita. It's also making me want to overhaul the in-game graphics so the game itself looks a bit more like this, but that won't be happening for a while to come.
03 May 2017Status Symbols
Here's the new status bar and settings menu for Soko Banish 1.3. Essential GUI functions are finally where they should be - and actually in the game at all! Also showcased are the new step counter and timer, which are both optional for those who care about such stats. Read more on the blog.
22 Mar 2017Level Select 2: Selectric Boogaloo
As promised, here's a blog post about Soko Banish 1.3's new level selection interface as it currently looks. There are a ton of new features to be excited about - or maybe just to realise how much they had been absent in older versions. It's turning into a much more polished game, so go take a look!
08 Mar 2017Review: Sokoban Online
I just posted a review of the game Sokoban Online to the blog. I may be reviewing games now and then, with a focus on obscure and indie ones. It's also been added to the link list! You can read the review here.

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