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22 Jun 2025Soko Banish 1.6.1b - More Fixes
Trying a mini-update for Soko Banish! Version 1.6.1b restores the Darkness effect used in some levels, which broke in a previous update, and fixes a bug introduced in 1.6.1 with the game no longer remembering the selected level when exiting to level select. There is a tiny patch to upgrade from 1.6.1 for these fixes (or a larger one to upgrade from 1.5.1 or 1.6.0), so go grab it!
14 Jun 2025Soko Banish 1.6.1 - Whoops.
An emergency update for Soko Banish has been released. Turns out there was a extension version bug in the compiled game causing fatal crashes when trying to start any level, which would essentially make the game unplayable. Eep.

So this is fixed now, and there's also some quick QoL improvements added. Most notably, the Info button now glows at the start when the level has a description (those were very easy to miss previously) and the level timer now waits for the player to make a move before it starts counting. This technically allows for quicker times, but it's just an optional personal statistic anyway and feels more fair like this.

As always, you can download the new version here (and you probably should if you hadn't been able to play the game anymore - sorry about that!)
05 Mar 2025Soko Banish 1.6 - We ain't afraid!
Soko Banish Ghost
Soko Banish is getting its first big update in 6 years! Apart from fixes and backend improvements, this new version features a complete rework of the Ghost enemies, turning them from action-based hazards into puzzle elements that only move when you do, allowing you to plan around them and use them in totally new kinds of puzzles. The reasons for this are numerous, and it's been a long time coming, so you can read more on the blog!

As always, you can download the newest version on the Soko Banish game page, so go try it out, report any bugs you find and hopefully feel inspired to create new challenges with the new and much more versatile ghosts!
24 Oct 2024Misc Section and Button Update
This site has been in dire need of big and important updates, so as you can hopefully see right now, the top-navigation buttons have been made a bit nicer and rearranged in a grid. Unfortunately, the new Misc button would have pushed them to an uneven number and immediately broken the grid, so the News button has been removed and the news can now be seen by clicking the site logo. I'm gonna miss having a button that says "News", but since the news are directly on the home page and the link just took you back there, it probably makes more sense this way.

But what's that about a Misc button, anyway? Short answer, it's where I put stuff that doesn't fit anywhere else, like the Sokoban clone list. It also links to the new under-construction Add-ons page - where I'm going to be sharing custom levels and the like for games I didn't create - as well as some entirely unrelated things I made mostly for study purposes and decided may be helpful for others to have. In short, it's a colourful mess, and it may be best to just take a look and see what's there.
27 Apr 2023Sokoban List
In some unusual news, I've been working on a filterable list of Sokoban clones and similar games lately. It's not yet linked from anywhere else on the site (and frankly I'm not sure yet where it would go), but here it is for now.

The list is inspired by Martijn's Boulder Dash Fan Site and might be a perpetual work in progress, due to the sheer amount of games to cover (although I'm doing a little bit of quality control). Each game has a website or download link, and most info should be self-explanatory, but be sure to look at the bottom for some detailed explanations.

This is a WIP, but please contact me if you see any errors or have more info to add!

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