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24 Sep 2020Pop Rock 'N' Roll - Survival of the Floatest
There hasn't been much news on Pop Rock 'N' Roll, so here's a blog post talking about my considerations for the survival mode. On that note, there is also a new blog, so I no longer need to use our host Grifkuba's blog to share my musings.

For those wondering about the state of the game, it's definitely still in progress, it's just going at a snail's pace due to general lack of interest (mine). There are assets needed that take a long time to create, as well as a lot of boring work to be done before I'm at a point where I feel confident that I can start putting more work into the game's levels. When that happens, there will probably be more to show off, but when that is, only time will tell.
10 Nov 2018Boss Balloons & Terrible Toads
Pop Rock 'N' Roll sneak peek time! Here's a picture of the first boss as it currently appears in the test level. What could these two be up to? Stealing all your candy, most probably. If only someone with a spinning crosshair cursor could pop their ride!

With Soko Banish work largely out of the way (for now), I may be able to devote more of my time to this project again and you may be seeing a few more pictures and posts as time goes on (there was a Twitter-exclusive look at some editor updates a while ago and I strongly recommend following me there). The problem with posting about it is that no one's gotten to play it yet and I don't want to give things away, which makes it hard to be particularly informative. Tricky tricky!
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